PUBLICATIONS

Peer-Reviewed Journal Papers

2022. Duri Long, Tom McKlin, Nylah Boone, Dezarae Dean, Mirina Garoufalidis, Brian Magerko. “Active Prolonged Engagement EXpanded (APEX): A Toolkit for Supporting Evidence-Based Iterative Design Decisions for Collaborative, Embodied Museum Exhibits.” In Proceedings of the ACM on Human-Computer Interaction. Forthcoming presentation at CSCW 2022. (PDF | ACM DL | Video)

2021. Duri Long, Takeria Blunt, and Brian Magerko. “Co-Designing AI Literacy Exhibits for Informal Learning Spaces.” In Proceedings of the ACM on Human-Computer Interaction. (PDF | ACM DL | Video)

2016. Duri Long. “Ritual and contemporary Catalan theater: the work of La Fura dels Baus.” In Journal Of Catalan Studies (JOCS) 18/19 (2016). (PDF)

Peer-Reviewed Conference Proceedings

2022. Duri Long, Anthony Teachey, and Brian Magerko. “Family Learning Talk in AI Literacy Learning Activities.” In Proceedings of the 2022 ACM Conference on Human Factors in Computing Systems (CHI 2022). [24.6% acceptance rate] (PDF | ACM DL | Video)

2021. Duri Long, Aadarsh Padiyath, Anthony Teachey, and Brian Magerko. “The Role of Collaboration, Creativity, and Embodiment in AI Learning Experiences.” In Proceedings of the 2021 ACM Conference on Creativity & Cognition. [23.1%] (PDF | ACM DL | Video)

2020. Meha Kumar, Duri Long, and Brian Magerko. “Creativity Metrics for a Lead-and-Follow Dynamic in an Improvisational Dance Agent.” In Proceedings of the 2020 International Conference on Computational Creativity (ICCC 2020). (PDF | Presentation)

2020. Lucas Liu, Duri Long, and Brian Magerko. “MoViz: A Visualization Tool for Comparing Motion Capture Data Clustering Algorithms.” In Proceedings of the 2020 International Conference on Movement and Computing (MOCO 2020). (PDF | ACM DL | Video)

2020. Duri Long, Tom McKlin, Anna Weisling, William Martin, Steven Blough, Katlyn Voravong, and Brian Magerko. “Out of Tune: Discord and Learning in a Music Programming Museum Exhibit.” In Proceedings of the 2020 Conference on Interaction Design and Children (IDC 2020) [32%]. (PDF | ACM DL | Video).

2020. Duri Long and Brian Magerko. “What is AI Literacy? Competencies and Design Considerations”. In Proceedings of the 2020 ACM Conference on Human Factors in Computing Systems (CHI 2020) [24.3%, Best Paper Honorable Mention, also distributed as a Primer by the Center for Innovative Research in Cyberlearning]. (PDF | ACM DL | Video).

2019. Lucas Liu, Duri Long, Swar Gujrania, and Brian Magerko. “Learning Movement through Human-Computer Co-Creative Improvisation”. In Proceedings of the October 2019 ACM Conference on Movement and Computing (MOCO 2019). (PDF | ACM DL)

2019. Duri Long, Mikhail Jacob, and Brian Magerko. “Designing Co-Creative AI for Public Spaces.” In Proceedings of the June 2019 ACM Conference on Creativity and Cognition [29%]. (PDF | ACM DL)

2019. Duri Long, Tom McKlin, Anna Weisling, William Martin, Hannah Guthrie, and Brian Magerko. “Trajectories of Physical Engagement and Expression in a Co-Creative Museum Installation.” In Proceedings of the June 2019 ACM Conference on Creativity and Cognition [29%]. (PDF | ACM DL)

2017. Duri Long, Mikhail Jacob, Nicholas Davis, and Brian Magerko. “Designing for Socially Interactive Systems.” In Proceedings of the June 2017 ACM Conference on Creativity and Cognition [28%]. (PDF | ACM DL)

Peer-Reviewed Late-Breaking & Short Papers

2018. Duri Long, Kun Wang, Jason Carter, and Prasun Dewan. “Exploring the Relationship between Programming Difficulty and Web Accesses.” In Proceedings of the IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC 2018). (PDF | IEEE)

2018. Duri Long, Hannah Guthrie, and Brian Magerko. “Don't Steal My Balloons: Designing for Musical Adult-Child Ludic Engagement.” In Proceedings of the 17th ACM Conference on Interaction Design and Children (IDC 2018). (PDF | ACM DL)

Peer-Reviewed Workshop Proceedings

2019. Swar Gujrania, Duri Long, and Brian Magerko. “Moving in Virtual Space: A Laban-inspired Framework for Procedural Animation.” In Proceedings of the Experimental AI in Games Workshop (EXAG) at the 15th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE ‘19). (PDF)

2017. Duri Long, Sanjana Gupta, Jessica Brooke Anderson, and Brian Magerko. “The Shape of Story: Semiotic Artistic Visualization of a Communal Storytelling Experience.” In Proceedings of the Interactive Narrative Technologies workshop at the 13th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE '17) [33%]. (PDF)

2017. Matthew Guzdial, Duri Long, Christopher Cassion, and Abhishek Das. “Visual Procedural Content Generation with an Artificial Abstract Artist.” Presented at the June 2017 Computational Creativity and Games Workshop at the Eighth International Conference on Computational Creativity. (PDF)

Peer-Reviewed Poster and Demo Proceedings

2023. Milka Trajkova, Manoj Deshpande, Andrea Knowlton, Cassandra Naomi, Duri Long, & Brian Magerko. “AI Meets Holographic Pepper’s Ghost: A Co-Creative Public Dance Experience.” In Companion Publication of the 2023 ACM Designing Interactive Systems Conference (pp. 274-278). (PDF | ACM DL)

2023. Duri Long, Sophie Rollins, Jasmin Ali-Diaz, Katherine Hancock, Samnang Nuonsinoeun, Jessica Roberts & Brian Magerko. “Fostering AI Literacy with Embodiment & Creativity: From Activity Boxes to Museum Exhibits.” In Proceedings of the 22nd Annual ACM Interaction Design and Children Conference (pp. 727-731). (PDF | ACM DL)

2021. Duri Long, Jonathan Moon, and Brian Magerko. Introducing AI Worksheet Activity. In Proceedings of the Eleventh AAAI Symposium on Educational Advances in Artificial Intelligence (EAAI-21). [Model Assignment]. (PDF | Link to Assignment | AI Matters Article)

2021. Duri Long, Jonathan Moon, and Brian Magerko. “Unplugged” Semantic Networks and Knowledge Representations. In Proceedings of the Eleventh AAAI Symposium on Educational Advances in Artificial Intelligence (EAAI-21). [Model Assignment]. (PDF | Link to Assignment | AI Matters Article)

2020. Duri Long, Lucas Liu, Swar Gujrania, Cassandra Naoimi, and Brian Magerko. “Visualizing Improvisation in LuminAI, an AI Partner for Co-Creative Dance.” In Proceedings of the 2020 ACM Conference on Movement and Computing (MOCO). (PDF | ACM DL | Video)

2018. Duri Long, Kun Wang, Jason Carter, and Prasun Dewan. “Graphical Visualization of Difficulties Predicted from Interaction Logs.” In Proceedings of the IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC 2018). (PDF | Poster | IEEE)

2015. Duri Long, Nicholas Dillon, Kun Wang, Jason Carter, and Prasun Dewan. “Interactive Control and Visualization of Difficulty Inferences from User-Interface Commands.” In Proceedings of the 20th International Conference on Intelligent User Interfaces Companion (IUI Companion ‘15), 2015, pp. 25-28. (PDF | ACM DL)

Doctoral Consortia

2017. Duri Long. “Informal Learning with Co-Creative Agents in Museum Environments.” In Proceedings of the June 2017 Doctoral Consortium at the Eighth International Conference on Computational Creativity (ICCC). (PDF)

2017. Duri Long. “Pre-Learning Experiences with Co-Creative Agents in Museum Environments.” In Proceedings of the October 2017 Doctoral Consortium at the 13th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE '17). (PDF)

Workshops

2023. Duri Long, Jessica Roberts, and Brian Magerko. “AI Literacy: Finding Common Threads between Education, Design, Policy, and Explainability.” Workshop, accepted to Proceedings of the 2023 ACM Conference on Human Factors in Computing Systems (CHI 2023). [35% acceptance]. (PDF | Workshop Website | Workshop Report)

2019. Duri Long and Max Kreminski. “Experimental AI and Games (EXAG).” Held at the 2019 AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE).

Other Scholarly Publications

2023. Lauren Lin & Duri Long. “Generative AI Futures: A Speculative Design Exploration.” In Proceedings of the 15th Conference on Creativity and Cognition (pp. 380-383). (PDF | ACM DL)

2023. Morales-Navarro, L., Kafai, Y. B., Castro, F., Payne, W., DesPortes, K., DiPaola, D., Long, D., … & Vakil, S. Making Sense of Machine Learning: Integrating Youth’s Conceptual, Creative, and Critical Understandings of AI. In Proceedings of the 17th International Conference of the Learning Sciences-ICLS 2023. International Society of the Learning Sciences. (PDF)

2023. Duri Long. “Conducting Remote Design Research on Embodied, Collaborative Museum Exhibits.” Case Study, Accepted to Proceedings of the 2023 ACM Conference on Human Factors in Computing Systems (CHI 2023). [30% acceptance, Best Case Study Honorable Mention] (PDF)

2022. Glenda Stump; Benjamin Walsh; Helen Zhang; Irene Lee; Grace C. Lin; Eryka Wilson; Duri Long; Tesha Sengupta-Irving. “Aspiring for Equity: Perspectives from Design of AI Education.” International Society of the Learning Sciences (ISLS) 2022 Symposium Presentation. (Link)

2021. Duri Long. “Designing Embodied, Co-Creative AI Literacy Interventions for Informal Learning Spaces”. Ph.D. dissertation in the School of Interactive Computing at the Georgia Institute of Technology. (Link)

2020. Brian Magerko and Duri Long. “Why Don’t Computers Improvise With Us?” Accepted to the Workshop on Artificial Intelligence for HCI at the 2020 ACM Conference on Human Factors in Computing Systems (CHI). [Extended Abstract] (PDF)

2018. Duri Long, Astrid Bin, and Brian Magerko. “Parent-Child Musical Co-Creation with Tangible and Embodied Interfaces.” Presented at the Rethinking Children’s Co-creation Processes beyond the Design of TUIs Workshop at the 17th ACM Conference on Interaction Design and Children (IDC 2018). (PDF)

2017. Duri Long, Mikhail Jacob, Dor Hananel, and Brian Magerko. “LuminAI: A System for Collaborative Movement Improvisation.” Presented at the How Can Computers Support, Enrich, and Transform Collaborative Creativity? workshop at the 2017 ACM Conference on Creativity and Cognition (C&C). [Extended Abstract] (PDF)

2015. Duri Long. “Convergence of Ecology and Performance in Druid Theater’s DruidShakespeare.” Presented at the American Society for Theater Research’s Working Session on Ecology and/of/in Performance, 2015. (PDF)

Note: In the field of human-computer interaction, archival papers in premiere conferences undergo a highly selective, multi-stage peer review processes. These conferences often exceed journals in their selectivity, citations, and impact. Thus, in human-computer interaction, proceedings publications in these venues are considered on par with publications in a journal.